Styles within Flair are created through shader pipelines that are defined either internally or using the Flair graph. These pipelines are controlled via parameters that are normally exposed as attributes in the globals node of the style.
The documentation herein covers everything there is to know about working with Flair styles.
- Load and save shader styles presets.
- Control Flair shader styles with global attributes and learn what each control does within the Style Library.
- Transfer the styles and their stylization (art-direction), across scenes using the Import/Export tool.